#pragma once

#include <vector>
struct  PositionToIdItem
{
public:
	unsigned char Position;
	unsigned char Id;
};

struct OnlineRobot
{
	unsigned char* Ip;
	int IpLen;

	unsigned char* HostName;
	int HostNameLen;
};




struct  ByteArrary
{
	unsigned char* Data;
	int Count;
};

template <class T>
class Arrary {
	T* myArrary;
	int count;
public:
	Arrary(T* arr, int count)
	{
		myArrary = arr;
		count = count;
	}
};